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Thursday, March 7, 2013

Time and Other Problems

I'm not very good at keeping a time log. In fact, I dont. Keep a time log. As in, how long I work on a single project/ illustration. See, it depends. If I finish (and I use finish very loosely) within the day, then I'll have a fair idea. Because I'll have checked when I started (or maybe I started "somewhere after lunch but before snack") and I'll glance at the clock when I finished ("wow! I've been working on this for 6 hours!") But for things like, say, FemDocWho or any other massive photoshop painting project that I've recently undertaken, time becomes... less countable. Sure, if I kept an excel document it would be easy to tell, but I dont.

Why is this important? I dunno - I've been told that on my portfolio its good to include how long it takes you to complete a project. Some of my projects (that I have completed but didn't time) were made so long ago that I have no clue how long it could have taken. Was it a month? A week? A whole semester?

Here's what I do know: I spend far more time painting in photoshop than I do drawing on paper. I dont know if I'm over painting or under painting. I draw really fast. Maybe not super fast - but I can usually beat out a rough  thumbnail /illustration in under five minutes. Full, pretty looking graphite (non digital) illustrations usually take two to three hours. Sometimes even four. The massive drawings I did for Drawing III (as I like to call it, UGA liked to call it "Intermediate Drawing") took me about a week each (not including the rough - prelims, the thumbnails, and the 14 x 9s).

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