Well sketching has pretty much fallen by the wayside. Not to say that I don't sketch. That would be like saying I don't eat. They're both a fundamental part of getting through the day. Its just that I haven't sketched anything half decent. I think I scribbled a spaghetti line with a number three pencil the other day. And possibly drew a couple (or dozens) of eyes in the margin of my brother's English assignments. Still, nothing worth posting.
What is worth posting is my progress. Though I wont be sending in the episodes till May (and they wont launch on the website till June) I have written 4 episodes of Billie VS. Which is EXCITING. A) because I finally got off my lazy butt and started writing again, and B) its proving to me that plotting BEFORE writing makes a great deal more sense than not.
Even though the plot has changed a touch. Just a minor bit. I turned the Big Bad from a single character to an entire organization. Oh Person of Interest, what you do to my stories. This, however, means the next couple of episodes I had plotted are now going to change. The upside: I only plotted up to episode 6. Downside: before I write PAST episode six, I have to return to outlining the plot. :/
What this has taught me: planning surprisingly works. Writing well is hard and I don't like how my narrative voice sounds. Self editing will be my saving grace. And even after the initial inspiration has died and the story sits stagnant, if you have all your planning easily available and are willing to modify on the go, writing isn't as difficult as it appears.
welcome
You are free to look at, link to, or show my images to anyone, just so long as you give me credit AND link to my site. NO profitting off of, copying/tracing, and/or taking credit for my work. NOT for commercial purposes. Thanks!
Sunday, April 28, 2013
Thursday, April 4, 2013
Good News!
No – GREAT news! I know this is about two weeks late, but I've been busy. Plus I only just ran the idea by the team. I was afraid if I posted everything they'd be all like "NO! NDA!!!" But we dont have a client next semester. We are our own directors.
At some point in time I suspect we'll get the Official Project Blog up and running (and then I will create a tangental ART Blog dedicated to the project) but till then I'll just continue updating news here.
WE'RE MAKING A GAME!!! (wooooooooooooooo!)
Long story short: for the past month we (Unclickable Studios) have been working after projects to create an Executive Summary, Business Document, and Dragons' Den Pitch on our own project for next semester. Two weeks ago – Friday – we pitched to the Dragons Den and received the green light on our project.
We decided to be as open with this as possible - so we'll hopefully be updating weekly, if not daily, about our progress. In an effort to garner more fans / wide appeal / buzz about our project, we're going to start (eventually) putting our name out there. As in, going to events/conventions, making swag, bombarding forums and blogs and facebook. And I have taken up the role of tie-in comic maker.
Remember that post where I said I couldn't show the image because I was uncertain about if it would happen? Yeah? Well this was it. :)
Well its HAPPENING. I'd been planning on doing a comic for the game whether or not we ever got around to getting a green-light and making it. But now that we ARE, I have good reason *to* make the comic. So I will. :) Especially since I've been bogged with writing (SO MUCH WRITING) I haven't really devoted much time to comics these days. It'll be fun!

At some point in time I suspect we'll get the Official Project Blog up and running (and then I will create a tangental ART Blog dedicated to the project) but till then I'll just continue updating news here.
WE'RE MAKING A GAME!!! (wooooooooooooooo!)
![]() |
| Who knew, right? |
Long story short: for the past month we (Unclickable Studios) have been working after projects to create an Executive Summary, Business Document, and Dragons' Den Pitch on our own project for next semester. Two weeks ago – Friday – we pitched to the Dragons Den and received the green light on our project.

We decided to be as open with this as possible - so we'll hopefully be updating weekly, if not daily, about our progress. In an effort to garner more fans / wide appeal / buzz about our project, we're going to start (eventually) putting our name out there. As in, going to events/conventions, making swag, bombarding forums and blogs and facebook. And I have taken up the role of tie-in comic maker.
Remember that post where I said I couldn't show the image because I was uncertain about if it would happen? Yeah? Well this was it. :)
![]() |
| THIS |
I am story developer and character designer on the game after all.
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