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Saturday, July 13, 2013

game jamin


Of course, every time I leave the jam to go to sleep, I wind up singing "We Jammin." Even if there's no music playing at all. Not that I'm leaving the game jam, we're in the middle of it still. The thick of things, so to speak.

I was lucky, this morning I came in and my teammate, Lawrence, had his brother come in to help with art. WHEW. So he's working on backgrounds (hiphiphorray) and I'm working on sprite animation. NOTHING BUT SPRITE ANIMATION.

I kind of love it.

As of so far I have: Walking, Running, Idle, Punching, Kicking, and Jumping (from and standstill). Next is Jumping (from a Run) ... and possibly a "Hit" animation (when the character gets hit) but after that it's onto HI RESOLUTION ... and villain animations. SO MUCH WORK. SO LITTLE TIME.


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