Thursday and Friday (and Sat. and Sun) I get to sleep in late. Usually at least. But today we had a guest speaker! YAY! And I went to Kim's "Rapid Prototyping" class. SUPER exciting. We were told to workshop a platform game, with the constraints as made up by the class. Our hero was to be "bacon" our villains "hamburgers," "utensils," and "bugs," and our "collectables" to be "oil."
After our first iteration world building exercise, we went on to doing a more refined, aesthetic based shot. Or, well, I did. Rafa drew geckos.
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The start of the level. Our aesthetics were to be
"rustic" "earth tones" and "Don Bluth" |
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| I dont think I *quite* got the Don Bluth style yet... |
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